Resume
Table of Contents
Technical skills #
Programming languages #
- C++
- C#
- Unreal Blueprints
- Kotlin
- GLSL & HLSL
Engines #
- Unreal Engine
- Unity
- OpenGL4
Unity #
I have multiple years of experience working with Unity on small-scale projects, and I’m highly proficient with C# programming inside of Unity.
Unreal Engine #
While I don’t have as much experience on Unreal compared to Unity, I feel like I have learned the engine quite fast and I’d say i’m on the same level as Unity.
I don’t program Unreal with C++ yet but I’m eager to learn in the next few months when I have time.
Shaders and technical art #
Technical art is one of my main areas of interest, and I would like to focus on it for my career.
I’ve developed a simple graphics engine with OpenGL and C++. It was part of a University assignment, and while the code is certainly not the cleanest (it was not the main focus), I really understood the basics of graphics programming, and I’m eager to learn more as it’s one of my areas of interest.
I also know GLSL Shader programming, and have worked with Shader Graph in Unity and the UE Shader Editor.
Other technical skills #
- Gameplay programming
- Git & Gitflow
- Strong math knowledge
Habilities #
AGILE Methodologies #
I have experience with JIRA
3D art and animation #
While definitely not my main area of focus, I like having an understanding of how art is done in videogames, and I’d also consider myself to be a competent game designer. If you play my games, you can certainly see a bit of my game design in there.
I have a basic knowledge of Blender, Substance Painter and Substance Designer
I can make 3D Models, texture them with modern PBR techniques, and basic rigging / animation of 3D characters.
Game and Level Design knowledge #
I have some game, player psychology and level design knowledge, like KPIs, game balance, rewarding, etc…
Soft skills and hobbies #
Good communicator, responsable and fast learner. I also work good with teams.
I have a good level of the Adobe Photoshop, Premiere, Illustrator, XD.
I’m also a hobbist music producer, using Ableton Live