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Resume

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Technical skills>

Technical skills #

Programming languages>

Programming languages #

  • C++
  • C#
  • Unreal Blueprints
  • Kotlin
  • GLSL & HLSL
Engines>

Engines #

  • Unreal Engine
  • Unity
  • OpenGL4
Unity>

Unity #

I have multiple years of experience working with Unity on small-scale projects, and I’m highly proficient with C# programming inside of Unity.

Unreal Engine>

Unreal Engine #

While I don’t have as much experience on Unreal compared to Unity, I feel like I have learned the engine quite fast and I’d say i’m on the same level as Unity.

I don’t program Unreal with C++ yet but I’m eager to learn in the next few months when I have time.

Shaders and technical art>

Shaders and technical art #

Technical art is one of my main areas of interest, and I would like to focus on it for my career.

I’ve developed a simple graphics engine with OpenGL and C++. It was part of a University assignment, and while the code is certainly not the cleanest (it was not the main focus), I really understood the basics of graphics programming, and I’m eager to learn more as it’s one of my areas of interest.

I also know GLSL Shader programming, and have worked with Shader Graph in Unity and the UE Shader Editor.

Other technical skills>

Other technical skills #

  • Gameplay programming
  • Git & Gitflow
  • Strong math knowledge
Habilities>

Habilities #

AGILE Methodologies>

AGILE Methodologies #

I have experience with JIRA

3D art and animation>

3D art and animation #

While definitely not my main area of focus, I like having an understanding of how art is done in videogames, and I’d also consider myself to be a competent game designer. If you play my games, you can certainly see a bit of my game design in there.

I have a basic knowledge of Blender, Substance Painter and Substance Designer

I can make 3D Models, texture them with modern PBR techniques, and basic rigging / animation of 3D characters.

Game and Level Design knowledge>

Game and Level Design knowledge #

I have some game, player psychology and level design knowledge, like KPIs, game balance, rewarding, etc…

Soft skills and hobbies>

Soft skills and hobbies #

Good communicator, responsable and fast learner. I also work good with teams.

I have a good level of the Adobe Photoshop, Premiere, Illustrator, XD.

I’m also a hobbist music producer, using Ableton Live